3D Settings List

Introduction

Here, you can adjust the cover’s 3D properties such as scaling, camera’s and model’s position and rotation, light direction, shadow’s and reflection’s strength and more.

The following section describes what each setting do and how you can take the full advantage of them.

To go from the 2D editing to 3D Preview where you can adjust the 3D properties of the cover model, just go to the “Tool > Face Editor”, then click on the ” Preview” button.
Use your mouse wheel or the scrollbar to scroll up/down the setting list.

 

General

Check the "Allow model combination" checkbox if you want to combine it later to create bundles, stacked covers or home study courses.

 

Check the "Live preview" checkbox to enable 3D rendering in real time.

Take the full advantage of Live preview, however uncheck it if you experience performance issues.

 

Shadow

Check this box to add shadow effect on your cover.

You can also adjust its strength and fuzziness (spread) by moving the sliders or entering a numerical value into the textbox.

You can also enter a value directly into the textbox then press Enter. To return to the default value, press the button next to each slider.

 

 

Reflection

Check the "Add Reflection Effect" to add mirror reflection on the "wet" floor. Once checked, several extra options will be displayed.

You may further adjust the reflection properties to suit your design needs. Just play with the sliders and see the resulting effect.

 

 

Scale

You may adjust the scale along each X, Y or Z axis independently by moving the sliders or entering a numerical value into the textbox.

Alternatively, to adjust the axis propotionately, check the "Lock the axis together". This will lock the sliders together as you move just one of them.

You can also enter a value directly into the textbox then press Enter. To return to the default value, press the button next to each slider.

 

 

Camera Position

This settings move the camera around the cover model vertically, horizontally or closer/further away. The cover model is not actually changing position nor rotating but moving the camera makes it appears that it is.

Changing the Camera Position does not change the shadows or reflection directions since the cover model remains stationary and the lighting directions unchanged.

Moving the camera itself gives you another option to present your cover in the best prespective possible.

 

 

Model Position

The model position adjusts the position of the model in 3D space vertically, horizontally or closer/further away. The camera itself remains stationary.

The Shadow and Reflection directions will change according to where the model is repositioned.

 

 

Model Rotation & Camera Rotation

Model Rotation rotates the model along the X, Y or Z axis.

 

In contrast, Camera Rotation rotates the camera around the model.

 

The difference between Model Rotation and Camera Rotation is, when you use Model Rotation, the shadows position also changed because the model itself is rotating. On the other hand, when Camera Rotation is used, the shadow position is unchanged relative to the model because the model itself remains stationary.

 

Lighting

Changing the lighting direction along the X, Y or Z axis will change the position of the light source which will also change the shadow direction.

 

 

Model Actions

Some cover models support Actions which allow you to further customize your cover such as having an opened/closed cover, curvy ebook effect and so on. The options available may differ from model to model.

You can learn more about Model Actions here.

 

 

Save Image

You can save image in JPG, PNG, GIF or TIFF format. When saving as JPG you can specify the image quality find the balance between image quality and file size.

You can also choose the save with transparent or white background when saving in PNG or GIF format.

 

Print the 3D model on paper.

 

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